Played by: Tarosan
Mystical Ninja Starring Goemon, known as Ganbare Goemon: Neo Momoyama Bakufu no Odori
("Go for it, Goemon: Dance of the Neo Peach Mountain Shogunate"Wink in Japan, is a platform/action-adventure video game
released by Konami for the Nintendo 64 on August 7, 1997 in Japan and April 16, 1998 in North America as the
fifth entry in the Ganbare Goemon series. The second Goemon game released in North America, it follows Legend of the
Mystical Ninja and features hybrid elements of platform games like Super Mario 64 and action-adventure games like The
Legend of Zelda series.
The story follows Goemon's struggles to prevent the Peach Mountain Shoguns gang from turning Japan into a
Westernized fine arts theater. The plot calls for three cinematic musical features and battles between giant robots;
like other Ganbare Goemon games, it's peppered with surrealist humor and anachronisms.
Mystical Ninja Starring Goemon sold nearly 200,000 copies worldwide. Reviewers praised its graphics, gameplay, and
humorous plot. Critics found the soundtrack and tunes memorable and moving, but criticized the localization,
unintuitive camera control, and dull stretches of travel through Japan. Goemon's Great Adventure followed in 1999
and Goemon Mononoke Sugoroku in 2000.
When you think of great Nintendo 64 games that are 3rd party… then you look towards this title which
is something I have never owned personally but I did own it's sequel, I may end up looking for a copy online in the
near future so I can add it to my growing 2nd N64 Collection.
This game feels completely like an anime since it has it's own theme song as well as the theme track for IMPACT the
giant robot whom spoiler alert gained the ability to talk from Ganbare Goemon 4 and is now a movie star… well
stranger things have happened and it is that unique weirdness that gives this game it's quality.
I did this with all fortune cats collected, I used all characters for each of the dungeon and used only Goemon for
the giant robot battles, these were the best feature of the game which became an important mechanic for the sequel
game… I prefer the boss battles with the single characters although I wished they gave Yae a boss battle of her